Resistance Force is close-combat, multiplayer, action first-person shooter with focus on realism.
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Here are some key features of "Resistance Force":
· single life, no respawn during round
· two teams fighting against each other (specops vs terrorists)
· one map with objective (bombing, terrorists have to plant bomb in one of possible targets)
· currently one gun (pistol)
· firing directly with your gun using iron sights, no crosshair
· realistic environment and lighting
· custom engine designed and optimized for the game
· ragdoll physics
· auto-update system
Requirements:
· 2.0 GHz or better
· NVIDIA GeForce 6600 128MB or better, ATI X700 128MB or better (pixel shaders 2.0a/b required)
· 150MB disk free
What's New in This Release: [ read full changelog ]
· Renderer optimizations (with shadows disabled)
· Fixed problem with rapidly decreasing FPS with more players
· Added support for static meshes
· Added support for composite texture
· Added material system
· Added support for normalmaps
· Added tips
· Enhanced map
· Added some detail models to map
· Improved chat dialogue
· Team chat is now more apparent
· Improved collision detection for objects with higher velocity
· Increased grenade explosion delay from 2.5s to 3.75s
· Increased bomb explosion delay from 30s to 40s
· Added selection of textures quality
· Added new weapon
· Improved bomb defusing