This is the source code for Quake III Arena version 1.32b, released by id Software. Quake III Arena Source is subject to the terms of the GNU General Public License.
While we made sure we were still able to compile the game on Windows, GNU/Linux and Mac, this build didn't get any kind of extensive testing so it may not work completely right.
Whenever an id game is released under GPL, several projects start making the source code more friendly to nowaday's compilers and environements.
If you are picking up this release weeks/months/years after we uploaded it, you probably want to look around on the net for cleaned up versions of this codebase as well.
The build system using cons, which may be known as scons's perl ancestor now you don't have to track it down though, the build script is provided in the tree you will need nasm and gcc 2.95
Make sure you have the X Direct Graphics Access and X Video Mode extensions headers for your X11 a typical compile command goes like this:
[..]/code$ ./unix/cons -- gcc=gcc-2.95 g++=g++-2.95
What's New in This Release:
· Fix for a security exploit.