QWPython 1.1

QWPython is a Python-powered QuakeWorld server.
QWPython project is a Python-powered QuakeWorld server.

The core engine has been wrapped up as a Python module and altered to call back to Python to execute Quake game logic.

A QuakeC - Python translator is also included, along with pre-translated versions of Deathmatch and Capture-The-Flag.


Python 2.0 or higher
Quake/QuakeWorld .PAK files

What's New in This Release:

Added WinNT/Win2k service version of CTF.
Removed C code relating to PAK files, since Python handles all that now.
Reworked download code, so it now functions with the Python resource-loading code.
Tested against Debian 2.2, found and fixed problems that prevented a clean compile and running under Debian.
Changed Sys_Error() function so that it now does exit the game loop and raise a Python exception.
Cleaned up Python "pakfile" module.
Went over translated CTF, cleaned up code by hand since the machine translation was a little rough to look at.

last updated on:
December 12th, 2006, 3:05 GMT
license type:
GPL (GNU General Public License) 
developed by:
Barry Pederson
ROOT \ Games \ FPS
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