PrBoom 2.5.0.5

PrBoom is an enhanced Doom engine.

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What's new in PrBoom 2.5.0:

  • Limit the game to one CPU core on a multicore machine
  • Fix crash when out-of-range values are used in fixed point arithmetic
  • Allow the game to build without SDL_mixer, add --without-mixer option to ./configure to force this. Music support will be disabled in this case
  • Don't set the default game skill from the new game menu. Instead there is an option to set it explicitly in the General menu
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LICENSE TYPE:
GPL (GNU General Public License) 
USER RATING:
2.7/5 21
DEVELOPED BY:
Florian Schulze
HOMEPAGE:
prboom.sourceforge.net
CATEGORY:
ROOT \ Games \ FPS
Doom was the classic 3D shoot'em'up game from id Software. PrBoom is a game engine for playing Doom levels, which runs on both Windows and POSIX systems. PrBoom project uses the SDL graphics library.

PrBoom is as compatible and as true to the original Doom as the authors could make it. PrBoom has recently merged with the LxDoom and LSDLDoom projects.

Last updated on November 16th, 2009

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#Doom engine #PrBoom #enhanced #Doom #engine

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