Iron Grip: The Oppression Server 1.32 Beta
Iron Grip: The Oppression is a mod for the acclaimed Half-Life 2 FPS game.
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named “Best PC Game Ever” by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.
NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies just like real life.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people people he cares about are counting on him.
Here are some key features of "Iron Grip The Oppression Server":
· Characters: Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles", human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
· Physics: From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
· Graphics: Source’s shader-based renderer, like the one used at Pixar to create movies such as Toy Story® and Monster's, Inc, creates the most beautiful and realistic environments ever seen in a video game.
· AI: Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.
Note: The setting for Iron Grip: The Oppression takes place 25 years after the destruction of the Majestic, the largest Rahmos Air Ship ever created. Supreme Chancellor Lossing has issued a Zero Tolerance act, and things are not looking good for the Resistance. With the Southern Allies being pushed back and Resistance forces constantly being exposed, all hope seems lost. Resistance cells desperately hide in the cities Mercos, Garados, and Torun in an attempt to escape the storm.
Rahmos Special Forces are uncovering more and more Resistance groups. Despite these setbacks, Resistance members continue to hack Rahmos television broadcasts and try to gain more support. The hacked broadcasts teach people about the Resistance and their goals. These programs greatly anger the Rahmos government, who will stop at nothing to destroy the Resistance.
The remaining Resistance cells have to lay low. If discovered, they have draw attention to themselves so other groups are not captured. Every map starts when a cell is exposed. The location of Resistance forces has just been revealed and Rahmos has evacuated the city. Everything is sealed off and the only way for the Resistance to escape before the Air Ships arrive is by assassinating the Rahmos General or defending the control points. Without the control points, the General cannot call in the Air Ships. If he is killed, Rahmos forces do not have the proper codes to bring the ships in.