A cross-platform, OpenGL-rendered Duke Nukem 3D port which provides many new features for mod authors
EDuke32 is a cross-platform, OpenGL-rendered Duke Nukem 3D port which provides many new features for mod authors. It is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging it with EDuke to provide many new features for mod authors. Built on the foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine author Ken "Awesoken" Silverman's badass Polymost renderer) combined with Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll think Bruce Dickinson got uppercut in the balls by Freddy Krueger.
Hell, it even comes with Mapster32, the enhanced Build editor.