A total conversion of the Wouter van Oortmerssen's FPS (First-Person Shooter) game called Cube
  3 Screenshots
AssaultCube, previously known as ActionCube, is a totally free and Open Source FPS (First-Person Shooter) game based on the CUBE engine, featuring multiplayer functionality.

AssaultCube is often described as a conversion of the Wouter van Oortmerssen's FPS game called Cube. However, AssaultCube is all about team oriented multiplayer fun.

The game is set in a realistic looking environment, as far as that's possible with the CUBE engine, while its gameplay stays fast and arcade.

It is comprised of 12 multiplayer game modes, including: Survivor, Deathmatch, Capture the Flag, Keep the Flag, Hunt the Flag, Pistol Frenzy, One-Shot One-Kill, and Last Swiss Standing. Team versions of these modes are also included.

AssaultCube is low-latency, allows users to record their games using the "demo" system, includes 26 different maps, features a single-player bot system, and includes a built in & in-game map editor.

It is a platform-independent game, supported on the Linux/UNIX, Microsoft Windows and Mac OS X operating systems.

our in-depth analysis
Editor's Review
last updated on:
November 11th, 2013, 8:28 GMT
developed by:
Rabid Viper Productions
license type:
zlib/libpng License 
ROOT \ Games \ FPS
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3 Screenshots
What's New in This Release:
  • Work-around for some buggy (linux) libcurl versions added.
  • Masterserver bug (MS list not being retrieved) fixed.
  • Paintbucket mapmodel added.
  • helps check for required libraries before launching.
read full changelog

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