Adanaxis Control Demo let's you play a 4D first person shooter. It's the first release from the Adanaxis project, a game which I've been developing since Tesseract Trainer was released in May.
It's a long way from complete, but it does prove the principle - you can play a 4D shooter with all ten degrees of freedom available to you.
Note: This source won't build with gcc 4.0.0 because of bug 21340.
Limitations:
· This demo contains three levels to play.
Requirements:
· Hardware-accelerated OpenGL 3D
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