tenmado project is a hard-core shoot 'em up game in a blue-or-red world.
tenmado is a vertically scrolling, late 1990s style (i.e., a massive number of enemy shots against a smaller-than-it-looks spaceship) shoot 'em up game.
A very accurate collision detection makes it a game of dexterity. If something looks like a triangle, it is a triangle, not a rectangle of similar size.
However, surviving is only 20% of the game. The main feature of tenmado is the "color chain bonus".
You can get a very big score (about 100 times bigger than a normal enemy-destruction point) by destroying enemies of the same color successively.
It is easy or difficult depending on how greedy you are.
Requirements:
· a C library (libc) (GNU C Library is known to work)
· the Simple DirectMedia Layer library (libSDL)
· SDL_image (libSDL_image)
· Berkeley DB version 3 (libdb3 or libdb-3) (optional, but recommended and default)
Installing tenmado
tenmado follows the standard 3-step installation process, that is:
1) ./configure
2) make
3) make install
What's New in This Release:
· happy-L/normal-enemy.c: added sanity checks after tenm_sqrt()
· libtenm/tenm_input.c: really fixed the default value of neutral_range
· tenmado.6: command line options use a minus sign, not a hyphen
· happy-L/result.c: reset timer at the beginning of the result report
· README: fixed typos
Product's homepage