duckmaze 0.2

duckmaze is a game about a duck that is in a maze.
duckmaze is a game about a duck that is in a maze. The duck can move walls, but only if there are no walls in the way (it makes sense when you try it).

duckmaze is a simple puzzle game which starts with easy levels but progresses to some quite tricky ones.

NOTE: At the moment, duckmaze only has 8 levels, and most of them are quite easy. More levels are being written, and the game includes a full level editor, so feel free to help out!

NOTE: At the moment, duckmaze has no sound effects or music. This will be fixed soon!

Playing duckmaze

Press any key to start, and use the arrow keys to control the duck. Try to get out of the maze, and don't forget you can move walls, but only if there is not another wall in the way!

You can also use the good old fashioned O, P, Q, A key layout you remember from your ZX Spectrum days. You can also redefine the keys by modifying the config file in ~/.duckmaze/config. Figuring out the format of that file is left as an exercise for the reader.

Press ESCAPE on the title screen to enter the menu, which allows you to change the level you start at (once you have unlocked them) and turn the music and sound effects on or off. You can also go to the level editor from this menu (see later). Press ESCAPE during the game to pause or quit.

Creating Levels:

Press ESCAPE and choose 'Level editor' from the menu. You can either create a new level, or load one you have already created.

One you have created or loaded a level, you will see the level, and your cursor to add or remove walls. Move the cursor using the mouse or the arrow keys, and left-click (or press RETURN) to add or remove a wall, and right-click (or press SPACE) to move the start position of the duck.

When you are happy with your level, press ESCAPE to display the menu and choose 'Save level'. You can choose to save it as a new custom level, or overwrite one you saved before.

Please send in your level designs to duckmaze-devel at lists dot sourceforge dot net. It would be great to see them, and if they're tricky and/or interesting enough, they will appear in the next release!

NOTE: At the moment, there is no easy way to play the levels you create. They are saved in the levels directory inside the duckmaze directory, and to play them you must rename them from 'custom_xxx' to 'level_xxx'. When you have done that, they will become part of the normal game. This will be fixed in a future version, so that you can play custom levels directly.

What's New in This Release:

The game now contains 18 levels, a faster level editor, and faster menus.
A bug where time froze forever after restarting a level was fixed.

last updated on:
November 10th, 2007, 21:35 GMT
developed by:
Andy Balaam
license type:
GPL (GNU General Public License) 
ROOT \ Games \ Arcade


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