XSC project is a Star Castle clone for C++ and X11.
Most of the details are from memory and a few old video game books I have kicking around from the golden days.
This is just a fun hack that I've been working on off and on for quite a long time. I don't have any grand plans for it, except to hack on it when I feel like it.
It's always good to have something like this available when you feel like flying around and blasting the crap out of some alien bad guy for a few minutes.
The program should build on any reasonable UNIX box with a decent C++ compiler and X libraries installed.
Some portability adjustments may be necessary depending on what variety of bogosities exist in your C++ development environment.
As of version 1.3, the code is known to compile with recent versions of g++ and Sun's WorkShop C++ 5.0.
If you need to modify it to build on another platform, send me the changes and I'll try to work them into my repository.
What's New in This Release:
· fixes for gcc-3.2
· better physics for the ship when using non-default framerates
· handle X events more efficiently
· work around problem of autoconf random tests failing on linux