XSC 1.5

XSC project is a Star Castle clone for C++ and X11.

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GPL (GNU General Public License) 
Mark B. Hanson
ROOT \ Games \ Arcade
XSC project is a Star Castle clone for C++ and X11.

Most of the details are from memory and a few old video game books I have kicking around from the golden days.

This is just a fun hack that I've been working on off and on for quite a long time. I don't have any grand plans for it, except to hack on it when I feel like it.

It's always good to have something like this available when you feel like flying around and blasting the crap out of some alien bad guy for a few minutes.

The program should build on any reasonable UNIX box with a decent C++ compiler and X libraries installed.

Some portability adjustments may be necessary depending on what variety of bogosities exist in your C++ development environment.

As of version 1.3, the code is known to compile with recent versions of g++ and Sun's WorkShop C++ 5.0.

If you need to modify it to build on another platform, send me the changes and I'll try to work them into my repository.

What's New in This Release:

· fixes for gcc-3.2
· better physics for the ship when using non-default framerates
· handle X events more efficiently
· work around problem of autoconf random tests failing on linux

Last updated on November 25th, 2006

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