Triplex Invaders is a classic Alien Invaders style game with 3d graphics.
In Triplex Invaders, the player pilots a spaceship against never ending hoards of enemy ships. It has psychedelic 3d graphics (but 2d gameplay).
It is written in Python so it should run on Linux, Windows, and OSX. pyOpenGL is used for hardware-accelerated OpenGL graphics. PyGame is used for getting input and stuff. Because Python is a little slow (and my code is unoptimized), you might get low framerates on older computers. Nonetheless, my 1.8Ghz Pentium M laptop is more than fast enough. It doesn't tax the GPU much (but you do need hardware graphics acceleration). If you have psyco installed, Invaders will take advantage of it and run a little faster.
Features include: Motion blur, Particle effects, Randomly generated weapons/enemies.
Triplex Invaders was originally written by three freshmen for the CS102 class at Johns Hopkins University. I (Arthur Danskin) am still working on it.
Please feel free to contribute anything cool. Models are in wavefront .obj format. The code is very object oriented and modular, so it should be very easy to add a new weapon or enemy type (if you know python).
What's New in This Release:
· Play rebalanced
· new weapons
· numerous fixes