SDL-Ball 1.01

SDL-Ball is an arkanoid/dxball/breakout clone.

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What's new in SDL-Ball 1.01:

  • Added some code to try and handle segfault on resolution change (that might be caused by sdl reporting a void current resolution). If resolution change fail, the game will quit, and not write the wrong resolution to config.
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LICENSE TYPE:
Freeware 
USER RATING:
2.9/5 23
DEVELOPED BY:
DusteD
HOMEPAGE:
sourceforge.net
CATEGORY:
ROOT \ Games \ Arcade
3 SDL-Ball Screenshots:
SDL-BallSDL-BallSDL-Ball
SDL-Ball is an arkanoid/dxball/breakout clone. It has pretty graphics and it was written for Linux in C , using OpenGL and SDL.

The objective of the game is to control the paddle and a ball, to make the ball hit bricks, and hit all bricks on the level, when all bricks have been hit, the level is completed.

Last updated on January 11th, 2009

requirements

#Breakout clone #Arkanoid clone #arcade game #Arkanoid #Breakout #dxball #arcade

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