1.1.2 Freeware    
This project provides a free old-school 2D arcade game written in PyGame and Python

editor's review





Pyskool is a free video game implemented in Python and PyGame, designed from the offset as a remake of the classic Back to Skool game, as well as the old-school Skool Daze game, which were developed for the ZX Spectrum computer.

The software aims to be easily customizable by allowing users to edit a plain text configuration file. It started in June 2008 as a rewrite of the classic ZX Spectrum games Skool Daze and Back to Skool in the Python programming language, using the famous PyGame library.

The project was develop mostly out of frustration because the aforementioned games were not easy to modify. Pyskool’s goal is to allow players to have some control over how the characters behave and how the game works.

Getting started with Pyskool

To install and use the Pyskool game on your GNU/Linux system, you must first download the latest version from Softpedia or via its official website (see link at the end of the article), save the package somewhere on your computer.

Depending on what package you’ve downloaded (DEB installer for Ubuntu and Debian or RPM installer for Fedora and Red Hat or the universal TAR/ZIP archives), you can install the program through your package manager or just unpack the archive and use it from the command-line.

Under the hood and supported operating systems

As mentioned, Pyskool is written entirely in the Python programming language and uses the PyGame library. While it has been engineered specifically for GNU/Linux systems, it is a portable application that can also be used on Mac OS X or Microsoft Windows operating systems if the aforementioned tools are installed. Both 32-bit and 64-bit computer architectures are supported by Pyskool.

Pyskool was reviewed by Marius Nestor
Last updated on November 25th, 2014

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