PSY PONG 3D 0.9

A 3D Pong clone

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LICENSE TYPE:
GPL v3 
USER RATING:
UNRATED
  0.0/5
DEVELOPED BY:
Quetzy Garcia
HOMEPAGE:
psypong3d.sourceforge.net
CATEGORY:
ROOT \ Games \ Arcade
1 PSY PONG 3D Screenshot:
PSY PONG 3D
PSY PONG 3D is a three dimensional Pong clone made in C, using OpenGL/GLUT. It runs on GNU/Linux, but the code should be portable enough to run on other platforms.

Game rules...

* The game level will start at 1 (one), and will increase every two seconds.
* Everything in the game will be affected by the current level: player speed, ball speed, camera rotation speed, CPU player performance (if you play against it).
* During the game, the players may swap sides randomly, so watch out!
* There's an invisible warp hole when you pass beyond the floor wall, that will transport the player to the opposite side.
* The first player to score 5 points wins!

...are made to be broken!

* The game can start from a different level. To do that, just use the --level command line option, followed by the level you want. You can also stop the game level from increasing, by issuing the --no-inc option.
* OK, not everything is affected by the game level. If you wish, you can stop the camera from rotating, using the --no-rot option.
* Player warping and swapping, can also be turned off with the --no-warp and --no-swap options respectively.
* You can choose to win at a different score. To do that, just use the --limit option, followed by the score limit.
* Other game options can also be changed, like enabling full screen mode, changing screen resolution, or setting different floor, player and ball sizes.
* Use the --help option to see all the available options.

Last updated on January 14th, 2009

requirements

#Pong clone #pong game #arcade game #OpenGL #3D #pong #game

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