An Open Source and cross-platform 2D game engine that provides dynamic gaming experiences
LOVE makes use of the popular SDL and OpenGL libraries to allow cross-platform implementation of 2D games, on Linux, Microsoft Windows and Mac OS X operating systems.
The project offers support for common image formats, including PNG, JPG, GIF, TGA and BMP, fast OpenGL-powered graphics, support for fully anti-aliased OpenType and TrueType fonts, separate audio channels for sound effects and music, as well as full support for many audio formats, including Ogg Vorbis, MIDI and MP3.
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What's New in version 0.6.2
- Added Shape:setGroupIndex and getGroupIndex.
- Added Body:setFixedRotation and Body:getFixedRotation.
- Added Body:setInertia.
- Added CircleShape:getLocalCenter and CircleShape:getWorldCenter.