Kwest 1.1.1

Kwest project is a Z-machine interpreter for KDE.

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GPL (GNU General Public License) 
3.2/5 17
Peter Bienstman
ROOT \ Games \ Arcade
Kwest project is a Z-machine interpreter for KDE.

Kwest is an interpreter for Infocom and other Z-machine interactive fiction games. It is based on Frotz and tries to comply with standard 1.0 of Graham Nelson's Z-machine specification.

Features include a fairly complete Z-machine interpreter, supporting color, styles, and timed input (sound and V6 pictures are not yet supported), input-editing facilities such as command history and tab completion (like Frotz), the ability to configure fonts and colors on the fly through the GUI, and automatic support for antialiased fonts for a crisp display, if your KDE desktop is configured for it.

Here are some key features of "Kwest":

· Fairly complete Z-machine interpreter, based on Frotz 2.41, supporting color, styles and timed input. Not yet supported are sound and V6 pictures.
· Same input-editing facilities as Frotz: command history, tab completion, standard abrreviations.
· Fonts and colors are changeable on the fly through the GUI.
· If your KDE desktop is configured for anti-aliased fonts, Kwest will automatically take advantage of this for a crisp display.

What's New in This Release:

· Allow input of non-ascii latin characters (reported by Joerg Rosenbauer).

Last updated on September 13th, 2007

#Infocom interpreter #interactive fiction #fiction games #Kwest #Infocom #interpreter #interactive

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