Heroes project is a Nibbles-like game, just better.
Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes many graphical improvements and new game features.
In it, you must maneuver a small vehicle around a world and collect powerups while avoiding obstacles, your opponents' trails, and even your own trail.
There are five game modes available. Quest is the classical Nibbles, in Death Match you start with very long tails and must kill your opponents, in Kill'em All you must run over lemmings moving on the ground, in Time Cash or Color modes you must collect money or pyramids of color. Heroes features 12 original sound tracks, 94 levels (in 10 different tile sets) plus a level editor.
Heroes' source code (distributed under the GNU General Public Licence version 2) originates from an original MS-DOS game but has been heavily modified to enhance the portability. Some new features have been added and MS-DOS support has been lost by the meantime. The original MS-DOS version can still be found on the Internet but is unmaintained and should be considered obsolete.
The current development concentrates on cleaning the code and porting the game to the various operating systems available. Our objective is to release the version 1.0 as a clean and portable base that would allow significant additions such as network support or programmable vehicles.
What's New in This Release:
· Support for the heroes-hq-sound-tracks package.
· soundconf: failed to override aliases.
· Heroes' GGI driver failed to report an error if no two-frame mode was available.
· Various code nits.