Gamma Patrol project is an old style, vertical scrolling space shooter.
You have to fight your way through lots of enemies using different kinds of weapon systems.
The game was intended to be my first Linux program, but I had to switch to Win95 for a while, because the harddisk with Linux fucked up. Now - with a brand new K6-2 500MHz - development is continued under Linux again.
Gamma Patrol is built on top of the Simple DirectMedia Layer (SDL), a platform independent API for games. My primary target platform is Linux, but I'm able to supply Windows and BeOS versions, too. Thanks to SDL and GCC this is just a matter of ./configure && make
The game features quite nice looking graphics - almost everything has been rendered with the PoVRay raytracer. Title and background music is still to be composed, my wife just began to play with a tracker...
· SDL 1.1,
· SDL_image 1.0 and
· SDL_mixer 1.0