Sidescrolling action strategy game with lots of different gametypes Clonk is an entertaining action-packed game of strategy, tactics, and skill. Clonk can be played by a single player, with up to four players on one computer, or even more players in local area networks or by internet.
The game is played in rounds in which each player controls his hardy crew of clonks in realtime in order to either mine resources and build up a base or eliminate the opponent's crew.
Run-time generated or predefined two-dimensional landscapes feature everything from hills, mountains, lakes, deserts, arctic wastelands to volcanic rocks, islands floating in mid-air or suboceanic terrain. This guarantees a neverending variety of scenarios.
Experience changing weather conditions with rain, snow, thunderstorms, as well as tectonics and hectic animal activity.
Build new structures using materials you have created in complex production chains. Extend your base and prepare for battle by developing new weapons and tactics.
There is an almost unlimited number of options to customize the game. Experienced players can create their own scenarios and set individual game goals to create new mission objectives.
Clonk is shareware. You can test the game for free. Extended scenarios or editing features are available with a registration only.
· OpenGL Hardwareacceleration
· a modern X server
· Game content (either from a windows installation or from a run of the installer with wine)
· GraphicsNet2.c4g, ObjectsNET2.c4d, SystemNET2.c4g
Just like with windows, the only difference is that there's no frontend and the engine is called just "clonk". You can start the engine without parameters from the directory with the engine and the game content. Alternative invocation:
./clonk Twonky.c4p Objects.c4d Easy.c4f/Goldmine.c4s /fullscreen
To open a network game:
./clonk /fullscreen /network /lobby Objects.c4d Easy.c4f/Monsterkill.c4s Twonky.c4p
To join a network game:
./clonk /fullscreen /network /join:127.0.0.1:11112 Twonky.c4p
To change the language, open ~/.clonk after the first run, and change
SoftwareRedWolf DesignClonk EndeavourGeneral/LanguageEx=US
to whichever code is appropiate. You need a language pack for other languages besides german and english, though. Various other settings can be adjusted in ~/.clonk, too.
- source code of Rage now available (except the network code)
- 64Bit Support
- much bug-fixes and improvements
- new Tutorial with full-voice