JGachine project is a Java game machine/engine/browser.
JGachine is a networked game engine for 2D multi-player (networked) games.
It is written in Java and C++.
The games themselves are written in pure Java and can be loaded via the network.
Here are some key features of "JGachine":
· easy game programing for beginners
· a game machine/engine/browser
· one client for multiple games
· you only write the game server (though the server may send bytecode to the client)
· secure client (though executing bytecode from the server
· writing multiplayer networked games within 2 hours
· portable
· try to allow output device independent games
· device independent coordinates
· help with different/changing aspect ratios
Requirements:
· gcc (gcj) 3.x
· OpenGL/Mesa
· SDL
· SDL_image
Product's homepage
Here are some key features of "JGachine":
· easy game programing for beginners
· a game machine/engine/browser
· one client for multiple games
· you only write the game server (though the server may send bytecode to the client)
· secure client (though executing bytecode from the server
· writing multiplayer networked games within 2 hours
· portable
· try to allow output device independent games
· device independent coordinates
· help with different/changing aspect ratios
Requirements:
· gcc (gcj) 3.x
· OpenGL/Mesa
· SDL
· SDL_image