JGachine 0.1.0

JGachine project is a Java game machine/engine/browser.
JGachine project is a Java game machine/engine/browser.

JGachine is a networked game engine for 2D multi-player (networked) games.

It is written in Java and C++.

The games themselves are written in pure Java and can be loaded via the network.

Here are some key features of "JGachine":

· easy game programing for beginners
· a game machine/engine/browser
· one client for multiple games
· you only write the game server (though the server may send bytecode to the client)
· secure client (though executing bytecode from the server
· writing multiplayer networked games within 2 hours
· portable
· try to allow output device independent games
· device independent coordinates
· help with different/changing aspect ratios

Requirements:

· gcc (gcj) 3.x
· OpenGL/Mesa
· SDL
· SDL_image

Main features:

  • easy game programing for beginners
  • a game machine/engine/browser
  • one client for multiple games
  • you only write the game server (though the server may send bytecode to the client)
  • secure client (though executing bytecode from the server
  • writing multiplayer networked games within 2 hours
  • portable
  • try to allow output device independent games
  • device independent coordinates
  • help with different/changing aspect ratios

last updated on:
October 25th, 2006, 21:05 GMT
price:
FREE!
homepage:
jgachine.berlios.de
license type:
GPL (GNU General Public License) 
developed by:
karme
category:
ROOT \ Education
JGachine
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