FlashUnity is a channel-based approach to an XML flash communications server and chat room.
Using the concept of channels and filters the FlashUnity server becomes extremely flexible and very easy to extend. Also, by using channels it is possible to run multiple modular functions within the same server.
Filters allow you to prefilter input for all channels or provide other functionality to all channels. This is a total rewrite of CyberSS, and the APIs and XML have multiple major changes. Each module, filter, and the chat client are in their own seperate PEAR package.
What's New in This Release:
· Room changes now work properly, and there are Uselist updates.
· This is the final release before 1.0.