Allegro Sprite Editor

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0.7.1 GPL (GNU General Public License)    
2.2/5 28
A program specially designed with facilities to create animated sprites

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Allegro Sprite Editor is a program specially designed with facilities to create animated sprites that can be used in some video game. Allegro Sprite Editor lets you create from static images, to characters with movement, patterns, textures, backgrounds, logos, color palettes, and any other thing that you think.

COMPILATION

Before compile, you must configure what ASE should use, what libraries are available, etc. You can run the fix.sh script, answer some questions and done: the main makefile is created. Or you could edit the makefile.cfg, uncomment CONFIGURED=1 and uncomment the necessary options, and then run "makefile -f makefile.lnx".

INSTALLATION

After compilation, you have two options:

1) Running ASE from its source directory.
2) Install ASE in the directory that you specify in the fix.sh question: "Where do you want install ASE by default?" (generally "/usr/local") (in the makefile.cfg, it's the DEFAULT_PREFIX variable)

Run "make install" (it only works in Unix like systems)

UNINSTALLATION

Run "make uninstall".
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Last updated on August 16th, 2009
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Allegro Sprite Editor

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