The game is now available on all platforms

Nov 4, 2014 21:55 GMT  ·  By

The Binding of Isaac: Rebirth, a remake of the original game developed by Edmund McMillen, has been released on the Linux platform.

The Binding of Isaac was one of the first truly Rogue-like adventure games. The players never got the same levels twice, there was no respawn, no checkpoints, and the difficulty was brutal. Luckily, all those features have been kept and pretty much everything else has been improved.

"The Binding of Isaac: Rebirth is the ultimate of remakes with an all-new highly efficient game engine (expect 60fps on most PCs), all-new hand-drawn pixel style artwork, highly polished visual effects, all-new soundtrack and audio by Ridiculon duo Matthias Bossi + Jon Evans. Oh yeah, and hundreds upon hundreds of designs, redesigns and re-tuned enhancements by series creator, Edmund McMillen," is noted on the Steam website.

The Linux system requirements for the game are pretty low and most users will be able to play it: a 2.4 GHz dual-core 2.0 (or higher) CPU, 8 GB of RAM, a decent video card, and 449 MB of available space.

The game has been made available for all platforms, including Linux, Windows, and Mac OS X, but there is no discount for now.